Most of these were fairly minor but they seemed to increase in frequency the further through the game we got. Performance wise, we ran into quite a lot of bugs during our time with the game. Having to backtrack through dungeons you’ve already explored to find an item or monster just feels like a way to stretch out the game’s length instead of adding anything of value to the experience. These activities definitely vary in quality. These range from typical side-quests, to hunting monsters, arena battles, as well as a mini-game where you can collect tokens and use them to battle against other in-game players. There are also quite a lot of optional activities for you to take on if you decide you want a break from the main story. Being able to save anywhere you want is also a very welcome feature. On the other hand, if you’re looking for a more streamlined adventure then you can enable the options that let you see weaknesses without scanning every enemy, or see treasure chests and quest icons on the in-game map. If you want to make the game feel more retro then you have the option to only have characters who participate in battle gain experience. The game is pretty flexible, not just in how you level up your characters, but also in how you want to play. There’s an almost dizzying number of ways to build each character especially when you start unlocking new job classes. As there are different pathways to take it really feels like you can tailor each character in whatever way you think is best. It‘s quite easy to feel overwhelmed in every new dungeon you enter, so you’ll end up grinding away to make sure you’re strong enough to survive each encounter.Įvery demi-god has a branching skill tree where you’ll be able to unlock new abilities and higher stats by using points gained from battle. Having to sit around and watch as the bad guys cut away large chunks of your health can be very frustrating. Some fights can feel a little unfair, with enemies that have the ability to cast spells that can stun your whole party for a number of turns.
![motivation sought astria ascending motivation sought astria ascending](https://i.3djuegos.com/juegos/17828/astria_ascending/fotos/ficha/astria_ascending-5463945.jpg)
The power they get is limited to just three years and once it’s gone they pass on from this world. While it’s a great honour to be chosen it’s also somewhat bittersweet.
![motivation sought astria ascending motivation sought astria ascending](https://www.generation-success.com/wp-content/uploads/TD-IRELAND-BANNER-1-3-845x300.jpg)
Every three years a number of people are selected to become demi-gods and are given great power in order to defend the world. The game is set in the world of Orcanon, a diverse place filled with lots of different races who are all able to live together peacefully thanks to the power of Harmony. While it clearly has old school roots the gameplay has some much needed quality of life improvements, although these are sadly not enough to stop the game from feeling a little bit too grindy at times. It’s definitely been influenced by classic Japanese RPGs, which is not a surprise when you consider that some of its development team have previously worked on the Final Fantasy franchise.
![motivation sought astria ascending motivation sought astria ascending](https://www.gamereactor.eu/media/31/j_rpgastriaascending_3423123.jpg)
Astria Ascending is a beautiful hand-drawn RPG set in a vibrant world and has a twisting narrative filled with plenty of sacrifice and betrayal.